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Advanced [show]


Hubert Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet coat over a grey low-cut shirt, and a feathered hat upon his head. He is muscular with a powerful set of arms. His hair is silver and very short. His gray eyes peer out from beneath his feathered violet hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He struck the Soapmaker job and began his own company from there.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Military, Job. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Hubert Rodney, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)6 (-2) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Malachite (13 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His silver hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and further expansion of business

Flaws: Mundane. Bonds: Attractive, Rich, Mentor, Job. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Adam Stansfield, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Gerald Anderton, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 17 (+3)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a brown and tan robe with the hood down. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Mentor, Debt. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Altham, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insomniac, Antagonistic, Impulsive. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Heiser, Male Human Aristocrat 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: White pearl (60 gp). Jet (60 gp). Hematite (13 gp).


Social Check DCs

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