Roland Kinsley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Roland was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Hunter job and began his own company from there.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Flaws: Impulsive. Bonds: Religious, Job, Slave, Family. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Manfred Graeme, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His hair is silver and curly. His eyes, though not visible through his cowl, are gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by drow. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Revenge.
Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies, Slave. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. Deep blue spinel (1500 gp).
Gerard Cooper, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Philantrophist. Bonds: Immigrant, Attractive, Enemies, Rich. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2500 sp. White pearl (60 gp). Hematite (6 gp). Citrine (50 gp).
Simon Lester, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and violet workpants. His shirt is red, and he wears a heavy violet leather apron most of the time. His brown hair is lengthy. His green eyes peer out from beneath his broad violet hat.
Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Insane. Bonds: Military, Mentor. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Deep green spinel (130 gp). Azurite (5 gp). Azurite (5 gp). 1 Chain shirt. 1 Darkwood Shield. 1 Breastplate.
Rolf Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. He has hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Fearful. Occupation: Sellsword
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30 pp. Azurite (7 gp).
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