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NPC Generator

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Advanced [show]


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His silver hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive, Poor, Nature. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Adelard Bradford, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Attractive. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Drogo Deighton, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 4000 cp. Violet garnet (1100 gp). Amber (140 gp). 1 Minor magic item.


Social Check DCs


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. His green eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love

Flaws: Terse. Bonds: Attractive, Poor, In love, Mentor. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Barlow, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)17 (+3) 10 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 2 Acid flasks. 4 Antitoxin.


Social Check DCs


Jocelyn Stratford, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man typically wears yellow cloth garments or leather armor. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Jocelyn Stratford, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Odo Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Insane, Lazy, Secretive. Bonds: Rich. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Odo Jacobs, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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