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NPC Generator

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Advanced [show]


Patrick Kensley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. His tied-back hair is chestnut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Addict, Shy, Antagonistic. Bonds: Immigrant. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Patrick Kensley, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)15 (+2) 17 (+3)10 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp.


Social Check DCs


Richard Langley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with broad hat. He has a blonde handlebar mustache and slicked back blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic, Joker, Artistic. Flaws: Insane. Bonds: Family. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Langley, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Kyle Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. His hair is brown and curly. His gray eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Bounty Hunter business at a young age. From there he went from mercenary job to mercenary job. He has achieved small success as a Bounty Hunter.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Kyle Wakefield, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Frederick Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Frederick studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Enemies, Job. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Darlington, Male Human Warrior 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Milton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Interpreter does. He carries a battered lance and tarnished bow as well. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Interpreter, William learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Secretive, Antagonistic. Bonds: Job, Mentor. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

William Milton, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2400 sp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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