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Advanced [show]


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a black shirt with thin grey vertical stripes and tan pants. His clothes are grease stained in places. His red hair is knotted and matted. His thin eyebrows rest above his beady amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the south. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Wedgwood, Male Human Adept 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black pearl (300 gp).


Social Check DCs


Gerard Skelton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a grey poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His hair is always cut to a buzz. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Slave, Nature. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Gerard Skelton, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Webley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy brown pantaloons and a yellow scarf. His auburn hair is kept up in a ponytail inside a Stetson hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He struck the Spice Merchant job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Geoffrey Webley, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan armored body suit, with a simple violet line shooting up and back down. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Godfrey hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Godfrey Tickle, Male Human Rogue 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1900 gp.


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His silver hair is braided into rings. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dustin's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Military. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Dustin Marlee, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 10 (+0)17 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Black pearl (300 gp). 1 Minor magic item.


Social Check DCs

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