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Advanced [show]


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long black hair reaches down to his waist. This hazel eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to reunite with his old friends

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Poor, Enemies. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Guy Hartford, Male Human Barbarian 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Religion +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 4000 sp. Aquamarine (300 gp).


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tattered old clothes. His white hair is knotted and matted. His eyes are a pleasant green.

Personality: He is irascible and easily irritated. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Windsor, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 3 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Aquamarine (1000 gp). Zircon (20 gp). Carnelian (20 gp).


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His hair is blonde, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Attractive, Family, Poor. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Gunter Vance, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 6 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Hubert Westcott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is cut short. His brown eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hubert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Flaws: Secretive. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Hubert Westcott, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Hematite (11 gp). Deep blue spinel (1000 gp). Jet (130 gp). 1 Spyglass.


Social Check DCs


Chad Royal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright green suits and hats. His black hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Religious, Immigrant, Family, Job. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Chad Royal, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 39000 sp. Smoky quartz (30 gp). Violet garnet (200 gp). 1 Everburning torch. 2 Thunderstones. 2 Tanglefoot bags. 2 Tanglefoot bags.


Social Check DCs

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