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NPC Generator

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Advanced [show]


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small island village. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Banker; and he is unsatisfied with his job

Flaws: Addict. Bonds: Has a crush, Nature, Job. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Gerard Kinsley, Male Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Altham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his green robe and has his bastard sword always slung over his shoulder, and is pretty ugly. His red hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his writing dream.

Motivation: He would like to get married and retire.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Altham, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 9 (-1)7 (-2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 42000 sp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern. 1 Average lock. 1 Climber’s kit.


Social Check DCs


Kyle Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He wears his hair in dreadlocks. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Kyle Bradshaw, Male Human Expert 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)6 (-2) 10 (+0)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 900 gp. Brown-green garnet (40 gp). Coral (40 gp). Black pearl (1400 gp). Brown-green garnet (40 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Everleigh, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a red shirt with thin violet vertical stripes and green pants. His whole body is exceptionally muscular. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Everleigh, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 5000 sp. Malachite (11 gp). Deep green spinel (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Clapham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy white hair. His amber eyes peer out from beneath his broad black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His druidic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Cook.

Motivation: To be a Architect again.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Slave, Job. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Patrick Clapham, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)7 (-2) 11 (+0)11 (+0)
Skills History +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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