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NPC Generator

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Advanced [show]


Hugh Budd, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long brown hair is drawn into a two foot long braid. His violet eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: He got into the Tanner business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Hugh Budd, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Fiery yellow corundum (500 gp).


Social Check DCs


Ernest Tyndall, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and typically wears grey cloth garments or leather armor. His skin is also unnaturally pale. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Ernest Tyndall, Male Human Sorcerer 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)17 (+3) 19 (+4)10 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1500 gp.


Social Check DCs


Hugh England, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Engraver. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hugh hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Job, Enemies, Attractive. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Hugh England, Male Human Adept 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp.


Social Check DCs


Geoffrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel armored body suit, with a simple black line shooting up and back down. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Geoffrey was born with his father's beautiful face. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Secretive, Fearful. Bonds: Attractive. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Braxton, Male Human Ranger 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with blue lining and desert motifs and is in decent physical shape. His golden hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Vance, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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