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Advanced [show]


William Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear pastel clothing when he does not wear armor. His white hair is slicked back into a classic pompadour. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Stylist, William learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Further expansion of business; and he feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Job, Rich. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

William Wedgwood, Male Human Druid 10
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: Eye agate (7 gp). Chrysoprase (70 gp). Violet garnet (500 gp). Red-brown spinel (140 gp).


Social Check DCs


Manfred Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black, dusty cloak. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Manfred will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 5 years old his parents immigrated from the east. Manfred was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Manfred Willoughby, Male Human Monk 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)13 (+1) 13 (+1)4 (-3)
Skills Intimidation +0, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0

Possessions: 1200 gp. Jet (90 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His white hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Bonds: Adventurer, Rich, Enemies. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Fawcett, Male Human Aristocrat 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)7 (-2) 7 (-2)18 (+4)
Skills Arcana +1, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +2

Possessions: 60000 cp.


Social Check DCs


Manfred Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his chestnut hair down. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Immigrant, Debt. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Spaulding, Male Human Barbarian 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 200 gp. Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Browning, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Brewer. He has a moderate pudge and is not very fit. His hair is golden and very short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Gifted. Flaws: Shy. Bonds: Job, Family, Immigrant. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Guy Browning, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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