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NPC Generator

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Advanced [show]


Bertram Harley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair is black and curly. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Harley, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Anthony Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Athletic, Artistic. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Anthony Kendal, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Bloodstone (20 gp). Azurite (9 gp).


Social Check DCs


Guy Carlton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His auburn hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and doesn't want to be a detective and was forced into it by his family

Ideals: Disciplined, Professionalism, Artistic, Optimist. Bonds: Attractive, Family. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Guy Carlton, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)8 (-1) 15 (+2)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. Rich purple corundum (1200 gp). Blue quartz (14 gp). Chrysoberyl (90 gp).


Social Check DCs


Peter Upton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long chestnut beard with little hanging trinkets. His eyes are likewise gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Upton, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Drogo York, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is physically well-built. His brown hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the north to a Weaver, Drogo learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Weaver and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Hedonist, PTSD. Bonds: Enemies, Job, Adventurer. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Drogo York, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. Sardonyx (80 gp). Blue sapphire (1300 gp). Smoky quartz (80 gp). Sardonyx (80 gp).


Social Check DCs

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