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NPC Generator

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Advanced [show]


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in violet turtlenecks beneath a brown coat with grey slacks. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

John Livingstone, Male Human Barbarian 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 86 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His hair is long and blonde with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Denholm, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear grey tank tops with blue pants. His moppish white hair is in a traditional bowl cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Passionate, Artistic. Flaws: Addict, Hedonist. Bonds: Poor. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Marlowe, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He sports tan clothing, slightly heavier than average wear. He has a hunchback. His red hair is kept up in a ponytail inside a deerstalker hat. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and money/treasure

Flaws: Ugly. Bonds: Family, Adventurer, Rich. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Lance Beitz, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)10 (+0) 17 (+3)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp.


Social Check DCs


Charles Haley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Charles Haley, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. Red garnet (120 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs

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