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NPC Generator

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Advanced [show]


Wymar Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Tanner business at a young age. Over the years he perfected his riding and shooting skills. He struck the Tanner job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic, Optimist, Justice. Bonds: Job, Nature, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Wymar Kimberley, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Golden yellow topaz (500 gp).


Social Check DCs


Lewis Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Ugly. Bonds: Guardian, Rich, Nature, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Lewis Lincoln, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


Kody Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black leather gloves, a black jacket, and tight pants. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Kody is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Kody Sherwood, Male Human Commoner 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. Moss agate (5 gp). 2 Holy water. 3 Tanglefoot bags. 5 Acid flasks. 2 Holy water.


Social Check DCs


Patrick Kinsley, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. His head has been shaved. He has gleaming, smiling amber eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. He was an apprentice working in his mother's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels the way he acts is they only way to get by in the world; and wants a kiss

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Has a crush. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Patrick Kinsley, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 17 (+3)6 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 17000 cp. Banded agate (7 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a violet poncho over his likewise colored trousers and shirt. He has styled his golden hair well, parting it to the right. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Gerard Law, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 6 (-2)10 (+0)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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