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Advanced [show]


Balimaar Chester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Born in the north to a Barber, Balimaar learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Barber and occasionally as a mercenary.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Emotional. Bonds: Attractive, Adventurer, Job. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Balimaar Chester, Male Human Warrior 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)15 (+2) 5 (-3)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 7
Languages Common, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 900 gp. Eye agate (12 gp). Bloodstone (80 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. He has shaved his head bald. His eyes are green and catlike.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend.

Bonds: Job, Enemies, Rich, Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Middleton, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Amethyst (100 gp). Alexandrite (800 gp).


Social Check DCs


Hubert Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Hubert Benson, Male Human Commoner 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)18 (+4) 15 (+2)11 (+0)
Skills Athletics +5, Investigation +7
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Giant, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +7

Possessions: 4000 sp. Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, green, dusty cloak, and a wedding ring on his left hand. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has worked as a Butcher like his father before him.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Justice. Flaws: Terse, Mundane. Bonds: In love, Job, Family. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Graeme, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 13000 cp. Alexandrite (600 gp). Deep blue spinel (600 gp). Azurite (14 gp).


Social Check DCs


Patrick Watson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear flannel. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Sensitive, Shy. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Watson, Male Human Warrior 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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