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NPC Generator

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Advanced [show]


Patrick Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Brewer. His hair is always cut to a buzz. His amber eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Sold as a small child to a brothel owner, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and to reunite with his absent father

Ideals: Pacifist, Artistic. Flaws: Racist. Bonds: Family, Mentor, Job. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Patrick Livingstone, Male Human Fighter 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 7000 sp. Alexandrite (600 gp). Hematite (10 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Graham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His auburn hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He got into the Armorer business at a young age. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a scribe again

Ideals: Fighting, Justice, Pacifist. Bonds: Slave, Rich, Job. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Diggory Graham, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Medicine +1, Stealth +2
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Richard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and to reunite with his old friends

Bonds: Attractive, Slave, Job, Adventurer, Nature. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Richard Lindsay, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Balimaar Yeardley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his poetry dream.

Motivation: His religion dominates his actions.

Ideals: Professionalism, Artistic. Flaws: Greedy. Bonds: Attractive, Religious. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Balimaar Yeardley, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Everard Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is long and black with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Everard hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Everard Remington, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)9 (-1) 18 (+4)4 (-3)
Skills Performance -1, Stealth +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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