Theobald Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. With bright white hair and a scraggly beard. His blue eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Mentor, In love. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 500 gp.
Clerebold Charlton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white shirt with thin grey vertical stripes and violet pants. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Insane. Bonds: Has a crush, Military. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. Deep green spinel (150 gp). Alexandrite (1200 gp). Black opal (1500 gp).
Guy Carlisle, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy red hair. He has amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the east to a Bounty Hunter, Guy learned a great deal about his father's area of expertise. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, Family, Religious. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 200 gp. 1 Half-Plate.
Theodoric Ainsworth, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He wears his auburn hair up. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Alex Ansley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Animal Trainer. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Ugly, Antagonistic, Insane. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.
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