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NPC Generator

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Advanced [show]


Percival Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the four houses of cards on his torso. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the north. Percival was born on a far northern plains where he grew up under the tutelage of his mother, an expert Adventurer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and wants to open a new tavern

Bonds: Job, Adventurer, Poor, Immigrant, Has a crush. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Percival Shelly, Male Human Ranger 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Miles Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a green scarf. He is physically well-built. His red hair is singed and shortened. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Fearful, Disease, Insane. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Braxton, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (11 gp). Azurite (11 gp). Golden yellow topaz (400 gp).


Social Check DCs


Henry Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Emotional, Hedonist. Bonds: Military, Immigrant. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Henry Stratford, Male Human Warrior 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Blue sapphire (1000 gp). Onyx (40 gp). Jasper (40 gp). Lapis lazuli (9 gp).


Social Check DCs


Lance Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. He has no hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has achieved small success as a Barrister.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Lance Gracey, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Coral (50 gp). Deep blue spinel (900 gp).


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Joker, Gifted. Flaws: Fearful. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Alex Wellington, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Alexandrite (400 gp). Star rose quartz (80 gp).


Social Check DCs

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