Theobald Payton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. With a patchy white beard and wild white hair. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and doesn't want to be a hunter and was forced into it by his family
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Military, Family. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Percival Chester, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Percival wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and to unite with his sister
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insomniac. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is dressed in an above average manner. His white hair is still thick. His hazel eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 4 (-3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.
Raymond Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a brown scarf. He is physically well-built. He wears a deerstalker hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Server for hire.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. Chrysoberyl (70 gp). Azurite (7 gp). Azurite (7 gp).
William Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His head has been shaved. This brown eyed northerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Justice, Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 90 pp. 1 Minor magic item.
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