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Ralf Crawford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. With bright silver hair and a scraggly beard. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Ralf Crawford, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 5 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 4 (-3)12 (+1) 7 (-2)13 (+1)
Skills Athletics +4, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


William Ramsay, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is short and silver. His eyes are a pleasant brown.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Impulsive, Mundane, Racist. Bonds: In love. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

William Ramsay, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)16 (+3) 18 (+4)14 (+2)
Skills Animal Handling +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Star rose quartz (50 gp). White opal (500 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red top hat and red clothes. His tied-back hair is red. His brown eyes peer out from beneath his top red hat.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and to unite with his sister

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Ernest Winterbourne, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a Stetson hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic, Athletic. Flaws: Shy, Mundane. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Gerard Coombs, Male Human Monk 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 14000 sp.


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has wavy golden hair. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: Arnold hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and he is content

Ideals: Fighting, Persistence. Flaws: Mundane, Impulsive. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Arnold Chatham, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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