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NPC Generator

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Advanced [show]


Adelard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Adelard Shelby, Male Human Adept 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: He was born in the west. He helped his father out around the business and became quite the natural. He became a Junk Dealer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Ernest Gentry, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)3 (-4) 13 (+1)10 (+0)
Skills Arcana -2, Religion -2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 400 gp.


Social Check DCs


Kody Brady, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, green, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Nature, Family. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Kody Brady, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +1, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 400 gp.


Social Check DCs


Simon Staurheim, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His white hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Simon Staurheim, Male Human Druid 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. Peridot (40 gp). Amber (150 gp). Jet (150 gp). Black opal (1200 gp). 1 Banded mail.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears many layers of old clothing at all times. He wears his red hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Born in the west his family was never financially stable. A gifted student he started as a Courier, but he got bored and became a Hunter. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Addict, Depressed. Bonds: Poor, Job. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Norman Acton, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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