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NPC Generator

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Advanced [show]


Randal Morley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears brown trousers with red and yellow striped suspenders. He wears various colorful collared shirts. He wears his red hair down. His violet eyes peer out from beneath his feathered brown hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Fisher, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Randal Morley, Male Human Rogue 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)12 (+1) 17 (+3)16 (+3)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He takes great joy in being the best Sellsword in town.

History: When he was but 4 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant, Guardian. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Aldous Churchill, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)8 (-1) 16 (+3)4 (-3)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Fire opal (1100 gp). Rhodochrosite (6 gp). Chalcedony (70 gp). Carnelian (70 gp).


Social Check DCs


Thomas Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Thomas Rutherford, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Charlton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His black hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: Born to a Soapmaker, his father struggled to pay the bills. He has had some formal painting training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic, Artistic. Flaws: Ugly, Shy, Insomniac. Bonds: Poor. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Charlton, Male Human Fighter 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 200 gp. Coral (60 gp). Emerald (900 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His golden hair is matted, messy, and big. He has blue eyes and a violet hat with a green feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Blacksmith, who enjoyed hunting, Gerald was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Gerald Langston, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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