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Advanced [show]


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a white and pastel robe with the hood down. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are amber.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to end his boredom

Ideals: Optimist. Flaws: Depressed, Mundane. Bonds: Military, Rich. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Woods, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Alexandre Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is physically well-built. He has moderate length golden hair. He has violet eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: To be a Merchant again; and further expansion of business

Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Spaulding, Male Human Druid 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 12000 sp. Jet (160 gp). Banded agate (16 gp). Brown-green garnet (160 gp). Moss agate (16 gp).


Social Check DCs


Trey Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting black shirt and pants. He wears his red hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Engraver profession.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He inherited the family business which he has now maintained for 7 years.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a sage and was forced into it by his family

Flaws: Insomniac. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Trey Bradley, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp.


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Don Mori, Male Human Druid 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy brown pantaloons and a black scarf. He sports a long brown beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

William Barney, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills History +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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