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NPC Generator

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Advanced [show]


Adelard Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair is short and white. His eyes, though not visible through his cowl, are brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Baker, who enjoyed hunting, Adelard was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Flaws: Antagonistic, Shy, Fearful. Bonds: In love, Nature, Family. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Adelard Alton, Male Human Commoner 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)11 (+0) 16 (+3)7 (-2)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (900 gp). Violet garnet (900 gp). Deep blue spinel (900 gp). Sardonyx (30 gp). 1 Full Plate. 1 Full Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears blue leather gloves, a blue jacket, and tight pants. His black hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Persistence. Flaws: Insomniac, Impulsive, Antagonistic. Bonds: Job. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Gerald Bentley, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Lapis lazuli (13 gp). Lapis lazuli (13 gp). Deep blue spinel (700 gp). Black opal (1100 gp). 1 Everburning torch. 6 Acid flasks. 3 Smokesticks. 6 Acid flasks.


Social Check DCs


Miles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple white robe with brown stripes complete with hood. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Athletic, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Family. Occupation: Doctor

Voice: French accent

Attributes [hide]

Miles Hadleigh, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 200 gp.


Social Check DCs


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a fancy red suit. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the left. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and many illithids want him driven away

Ideals: Impeccable. Bonds: Attractive, Poor, Immigrant, Adventurer, Enemies. Occupation: Bellfounder

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Marston, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and brown with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Chad Eastaughffe, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Black star sapphire (1300 gp). White opal (1300 gp). Hematite (12 gp). Chrysoberyl (90 gp).


Social Check DCs

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