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NPC Generator

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Advanced [show]


Reynard Westcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a desert tribe. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Flaws: Ugly, Hedonist, Addict. Bonds: Nature, Military. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Reynard Westcott, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Rich, Adventurer, Nature. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Reynard Cholmondeley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)17 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has moderate length black hair. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Family, Mentor. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Don Tatum, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 14000 sp. Chrysoberyl (100 gp). Chrysoberyl (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Adam Livingstone, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He has a white handlebar mustache and slicked back white hair. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Bonds: In love, Military, Enemies. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Adam Livingstone, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp.


Social Check DCs


Odo Walpole, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He sports a long golden beard, and similarly colored long hair. His brown eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, In love, Rich. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Odo Walpole, Male Human Monk 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Violet garnet (1600 gp). Aquamarine (1600 gp). Lapis lazuli (9 gp). Obsidian (9 gp).


Social Check DCs

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