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NPC Generator

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Advanced [show]


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Blackwood, Male Human Fighter 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 700 gp. 1 Banded mail. 1 Full Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Rolf Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist, Gifted. Bonds: Attractive, Mentor, Religious. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Rolf Braxton, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Dustin Sydney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy brown suit. He wears his golden hair up. His eyes are violet and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Philantrophist, Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Dustin Sydney, Male Human Barbarian 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 91 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1000 gp. Hematite (16 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Ruler uniform. His white hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with dancing.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Ruler.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Job, Poor. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Godfrey Birkenhead, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 12 (+1)6 (-2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Heward Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He has no hair. His eyes are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Mayor

Voice: French accent

Attributes [hide]

Heward Clapham, Male Human Rogue 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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