Lewis Hallewell, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this northern man very much looks the part of a Stylist. He wears his golden hair up in a very large beehive style do. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Lewis was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Athletic, Philantrophist. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Good lock.
Justin Enfield, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has no hair. He is baby faced.
Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Ugly, Insane, Disease. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gunter Cromwell, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a white suit. His silver hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Guy Graham, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. He keeps his chestnut hair in a pixie cut. He has a dull look in his gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Miner like his father before him.
Motivation: To be a Assassin again.
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Miner
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Manfred Marley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears an entirely blue suit with yellow socks and a vest with buckled shoes. His silver hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk
Flaws: Greedy, Fearful. Bonds: Slave, Poor, Adventurer. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1500 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork Light steel shield.
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