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Conrad Ashley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by sweets. His hair is long and silver with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has several tiny ruby earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Conrad was born in the east. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, In love. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Conrad Ashley, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Kinsley, Male Human [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his blue robe. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Cartwright in town.

History: Born in the south to a Cartwright, Drogo learned a great deal about his mother's area of expertise. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Ugly. Bonds: Job, Enemies, Rich. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Kinsley, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Sherwood, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His black hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Mundane, Addict, Antagonistic. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Sherwood, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp. Obsidian (9 gp). White pearl (140 gp). 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Geoffrey Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His auburn hair is kept up in a ponytail inside a feathered hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Geoffrey was born with his father's beautiful face. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Unemployed for hire.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Bonds: Job, Military, Attractive, Nature. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Willoughby, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Thomas Wheatley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears professional attire. His long white hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with poetry.

History: He was born several months after his mother was called into army service. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Bonds: Attractive, Military, Adventurer. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Thomas Wheatley, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin, Infernal, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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