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NPC Generator

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Advanced [show]


Solomon Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Shoemaker. His silver hair is still thick. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Pacifist, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Solomon Huxley, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Just what you see.


Social Check DCs


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: Henry hails from a village terrorized by dire rats. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Disciplined, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Henry Chatham, Male Human Rogue 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1600 gp. Rose (30 gp). Zircon (30 gp). Golden yellow topaz (900 gp). Smoky quartz (30 gp).


Social Check DCs


Bernard Stafford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He likes to wear blue tank tops with black pants, and his gloved hand is found clutching a mace. His hair is long and golden with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His violet eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Bernard studied abroad. Cursed with unlife at a very young age, Bernard has worked very hard to control his curse. He has drifted from career to career and currently works as a Laborer.

Motivation: Sabotage a competitor; and to be a mortician again

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Stafford, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 8 (-1)8 (-1) 9 (-1)17 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 sp. 1 Magnifying glass. 1 Magnifying glass. 1 Crowbar.


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. This blue eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich western family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Theodoric Camden, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a longbow. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Eccentric and domineering, Aldous will drive conversation. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has never given up on his singing dream.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Artistic, Athletic. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: German accent

Attributes [hide]

Aldous Halsey, Male Human Commoner 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)5 (-3) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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