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NPC Generator

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Advanced [show]


Solomon Landon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. His black hair is kept up in a ponytail inside a deerstalker hat. He has green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with writing.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his writing dream.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac, PTSD. Bonds: Poor, Nature. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Solomon Landon, Male Human Aristocrat 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1200 gp. Smoky quartz (70 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Roger Peyton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Roger Peyton, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Persuasion +4, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 100 pp. Lapis lazuli (10 gp).


Social Check DCs


Solomon Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His eyes are blue.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: To be a Masseuse again; and further expansion of business

Ideals: Impeccable, Persistence, Gifted. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Solomon Harlow, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)11 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Stealth -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Simon Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with violet highlights, and long black pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted martial powers by his dying sister.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Enemies. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Simon Wakefield, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. Rose (40 gp). Pink pearl (60 gp). Obsidian (13 gp).


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and is wearing a long, green cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has a crush on the local Glassblower; and he's attracted to the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Rich, Adventurer, Has a crush. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Charles Brandon, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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