Adelard Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear black pants and tee shirts. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Lance Barlow, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His hair is brown and very short. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.
History: Lance was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.
Motivation: He is content.
Ideals: Artistic, Fighting. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Rolf Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. He has violet eyes.
Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Rolf began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many drow want him driven away; and someone believes him a fraud
Ideals: Entrepeneur, Opinionated, Artistic. Flaws: Selfish. Bonds: Enemies. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp.
Thomas Norton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is heavily combed to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Addict, Selfish. Bonds: Attractive, Military. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
Diggory Hamilton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is braided into rings. He is baby faced.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of orcs once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Revenge; and to unite with his sister
Bonds: Attractive, Job, Enemies, Rich, Family. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Darkwood Buckler.
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