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NPC Generator

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Advanced [show]


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He has wavy black hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south to a Glassblower, Everard learned a great deal about his father's area of expertise. A gifted student he started as a Herbalist, but he got bored and became a Glassblower. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Marlee, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has moderate length chestnut hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raymond was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Raymond Snowdon, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 4 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Kyle Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Joker, Persistence. Bonds: Attractive, Adventurer, Immigrant. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Kyle Stafford, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears violet trousers with green and grey striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His chestnut hair is matted, messy, and big. He has a dull look in his brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Garrick, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his black robe and has his sai always slung over his shoulder. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Adventurer, Debt. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Bentley, Male Human Ranger 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 8 (-1)8 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 9
Languages Common, Terran, Gnome, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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