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Advanced [show]


Wymar Burton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content.

Ideals: Logical. Flaws: Mundane. Bonds: Poor, Attractive, Nature. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Wymar Burton, Male Human Fighter 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 60 pp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His white hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Everard Ainsley, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gilbert Kimberley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length blonde hair. His thin eyebrows rest above his beady green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Fearful, Racist. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Gilbert Kimberley, Male Human Wizard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Priest does. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Priest business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has worked as a Priest like his father before him.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Extrovert. Bonds: Job, Attractive. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Theodoric Gracey, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)7 (-2) 6 (-2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has chestnut hair. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Rich. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Tim Darby, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 63 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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