Godfrey Kenley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears baggy white pantaloons and a red scarf. His clothes are grease stained in places. His chestnut hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.
Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He believes the world needs to unite to get rid of giants once and for all.
History: He was raised in a white middle class family as the only child. In his 15th year, his parents were killed by a giants raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.
Motivation: Many giants want him driven away.
Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Enemies. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1100 gp. Blue sapphire (800 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Benson, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His auburn hair is lengthy. He has several tiny sapphire earrings on each ear.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted, Logical. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Hunter Yeardley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.
Motivation: To prove his worth to the world; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Hedonist, Impulsive. Bonds: Attractive. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Draconic, Infernal, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Cory Sheldon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He has a dull look in his blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Gifted. Bonds: Rich, Job, Adventurer. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Randal Braxton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is lengthy. This green eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Randal's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Tiger eye turquoise (8 gp). Amber (130 gp).
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