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NPC Generator

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Advanced [show]


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Religious, Immigrant, Job. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Adelard Kent, Male Human Ranger 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 140 pp. Jade (120 gp). Fire opal (500 gp). Eye agate (5 gp). Black star sapphire (500 gp). Jet (120 gp). Golden pearl (120 gp).


Social Check DCs


Odo Blyth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan coat over a blue low-cut shirt, and a deerstalker hat upon his head, and a wedding ring on his left hand. His hair is red, silky, and of moderate length. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Impulsive. Bonds: In love, Attractive, Adventurer. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Blyth, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Brown-green garnet (140 gp).


Social Check DCs


Peter Colby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting green shirt and pants. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Religious. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Peter Colby, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Heward Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red costume with the symbols of his god on his torso. He keeps his white hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 4 years old his parents immigrated from the east. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Flaws: Ugly, Insomniac. Bonds: Military, Immigrant, In love. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Heward Home, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp. 1 Half-Plate.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Religious, Military, Adventurer. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Gentry, Male Human Commoner 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 10 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Terran, Orc, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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