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NPC Generator

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Advanced [show]


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He keeps his chestnut hair in a pixie cut. His gray eyes peer out from beneath his feathered white hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Henry Marley, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. Hematite (12 gp). Citrine (80 gp). Deep blue spinel (800 gp). 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He wears his auburn hair down. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Manfred took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Opinionated, Gifted. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Manfred Gentry, Male Human Expert 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 18 (+4)8 (-1)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears violet painted combat armor at almost all times. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Randal was raised in a hard working conservative environment. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Randal's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He's repulsed by the PC; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Artistic. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Randal Myerscough, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40000 cp. Deep green spinel (50 gp).


Social Check DCs


Anselm Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Religious, Slave. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Hayes, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 37000 sp.


Social Check DCs


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He prefers to wear white clothing when he does not wear armor. His brown hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Rich, Slave, In love. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Drogo Wharton, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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