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NPC Generator

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Advanced [show]


Richard Rodney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a lot of dark rich colors, with gold accents. His red hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Gifted, Artistic. Bonds: Attractive, Job, Family. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Richard Rodney, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Walpole, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his white hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Bertram was born on a far western plains where he grew up under the tutelage of his mother, an expert Painter. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Immigrant, Military, Job, Adventurer. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Bertram Walpole, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Heiser, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a scimitar. He has wavy chestnut hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant, Has a crush. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Heiser, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Banded agate (12 gp). Moss agate (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Fulton, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He wears a deerstalker hat to cover his moderate length white hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Optimist, Athletic. Bonds: Attractive, Family, Poor. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Everard Fulton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aldous Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Aldous Burton, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 48000 sp.


Social Check DCs

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