Norman Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is still thick. His blue eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and expand his business
Ideals: Joker, Artistic. Flaws: Hedonist. Bonds: Family, Job. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Peridot (70 gp). 1 Masterwork Common Melee.
Tim Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his club ready. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Poor, Guardian. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 500 gp. Lapis lazuli (6 gp). Jasper (60 gp). Golden yellow topaz (200 gp). Blue quartz (6 gp).
Wymar Moreno, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Glassblower uniform. He keeps his long auburn hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a forest tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg
Flaws: Shy, Fearful. Bonds: Job, Nature, Family. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. Citrine (30 gp). Malachite (4 gp).
Peter Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Thomas Coombs, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his feathered brown hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Immigrant. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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