Norman Gracey, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His silver hair is thinning but still full. His violet unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.
History: Born in the west to a Blacksmith, Norman learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 18 (+4) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Draconic, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 20000 cp. Chrysoprase (50 gp). Lapis lazuli (5 gp). Malachite (5 gp). Golden yellow topaz (800 gp). Black star sapphire (1500 gp). Zircon (50 gp). Jade (60 gp). Blue star sapphire (1500 gp). 1 Minor magic item.
Anselm Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent father.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
William Beverly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His long red hair is drawn into a two foot long braid. His brown eyes are passionate and lively.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: William was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Extrovert. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 10000 cp. Aquamarine (1400 gp). Hematite (16 gp).
Kody Kensley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sage does. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long brown beard with little hanging trinkets. His brown unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kody's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, Religious. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Kody Sherwood, Male Human [Permalink]
Personal [hide]
Description: This western man wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.
History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Insane, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Old masterpiece painting (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
