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NPC Generator

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Advanced [show]


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He carries a battered kukri and tarnished bow as well. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Miller job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Job, Mentor. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Guy Kinsley, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (500 gp).


Social Check DCs


John York, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His black hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: To unite with his brother.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Family. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

John York, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2900 sp.


Social Check DCs


Rolf Stapleton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears baggy white pantaloons and a brown scarf. His clothes are grease stained in places. His red hair is long and unkept. His eyes are a pleasant hazel.

Personality: Calm and collected, he is a well trained Dilettante. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Healer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Rolf Stapleton, Male Human Warlock 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 18 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 5 (-3)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has shaved his head bald. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: Born in the west to a Gardener, Theodoric learned a great deal about his mother's area of expertise. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Gardener job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly, Lazy, Fearful. Bonds: Job. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Theodoric Camden, Male Human Barbarian 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (2200 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His auburn hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Immigrant, Military. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Gilbert Everly, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Bloodstone (50 gp). Rich purple corundum (800 gp). Blue sapphire (800 gp). Aquamarine (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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