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Advanced [show]


Arnold Marston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His brown hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Arnold Marston, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 15 (+2)16 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Theobald Upton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has styled his silver hair well, parting it to the left. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Theobald Upton, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Blue star sapphire (900 gp). Violet garnet (600 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Shane Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. He keeps his auburn hair in a flapper bob. He has gray eyes.

Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Shane was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Shane Ainsworth, Male Human Wizard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 15 (+2)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Black velvet mask with numerous citrines (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item.


Social Check DCs


Gilbert Sutherland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Barrister and found it very stressful. He was granted psionic powers by his dying sister.

Motivation: To unite with his sister; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Sutherland, Male Human Cleric 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 9000 sp. Azurite (9 gp).


Social Check DCs


Conrad Hamilton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is well dressed, constantly wearing a tan suit, brown shirt, and white tie, and his gloved hand is found clutching a crossbow. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Hamilton, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 2 Holy water. 1 Everburning torch. 4 Tanglefoot bags. 4 Acid flasks.


Social Check DCs

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