Hugh Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up. His green unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Lewis Vance, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Tailor does. He has a long chestnut beard with little hanging trinkets. He has amber eyes and a black hat with a pastel feather.
Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Tailor job and began his own company from there.
Motivation: Wants to open a new tavern; and regain custody of his son
Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Job, Family. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp.
Simon Nibley, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. With a patchy brown beard and wild brown hair. His green eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Simon was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: To unite with his sister; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Guardian, Job, Adventurer, Family. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Cory Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears tight fighting clothing, which leaves very little to the imagination. With a patchy chestnut beard and wild chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.
History: When he was but 5 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Moss agate (11 gp). 1 Masterwork Common Melee.
Manfred Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a brown scarf. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small forest village. He worked as a nervous Glassblower and found it very stressful. He has dedicated himself to building a better trade route.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Rich. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 100 gp.
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