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Advanced [show]


Charles Hackney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Architect, and a wedding ring on his left hand. His golden hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great joy in being the best Architect in town.

History: Charles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, In love. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Charles Hackney, Male Human Wizard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 10 (+0)17 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp.


Social Check DCs


William Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He keeps his blonde hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Artistic, Impeccable. Flaws: Hedonist. Bonds: Immigrant, Nature. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

William Kelsey, Male Human Rogue 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Carved bone or ivory statuette (100 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Cory Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants, and carries bows. His black hair is matted, messy, and big. He has a dull look in his amber eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A deep hatred of gnolls; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Family, Poor. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Ryley, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Celestial, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 70 pp. Jet (70 gp). Eye agate (9 gp). Jet (70 gp).


Social Check DCs


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His golden hair is lengthy. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: He got into the Masseuse business at a young age. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to human people

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Trey Marley, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)7 (-2) 7 (-2)14 (+2)
Skills History +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 sp. 1 Superior lock.


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright violet suits and hats. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer, Family. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Godfrey Remington, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 900 gp. Rhodochrosite (16 gp).


Social Check DCs

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