Reynard Royal, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear grey clothing when he does not wear armor, and his gloved hand is found clutching a nunchaku. His black hair is heavily combed to the right. He is baby faced.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Barrister business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Trym Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin white vertical stripes and tan pants, and he perpetually has his kukri ready. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Slave, Poor. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Brass mug with jade inlays (600 gp).
John Nash, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Disease, Insomniac. Bonds: Attractive, Job, Rich. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Jocelyn Woods, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and many dire rats want him driven away
Flaws: Ugly, Hedonist, Disease, Antagonistic. Bonds: Has a crush, Enemies. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. Rhodochrosite (10 gp). Hematite (10 gp). Red-brown spinel (150 gp). 1 Minor magic item.
Wymar Cotton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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