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NPC Generator

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Advanced [show]


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears white leather gloves, a white jacket, and tight pants. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small plains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Lewis Barclay, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 8000 sp.


Social Check DCs


Alexandre Darlington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He very much looks the part of a Map Maker, and his gloved hand is found clutching a greatsword. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes peer out from beneath his Stetson brown hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Barber again; and further expansion of business

Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Alexandre Darlington, Male Human Warlock 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is lengthy. He has a dull look in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels kind of lost in life

Ideals: Gifted, Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Attractive. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Shelby, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (800 gp). 1 Half-Plate.


Social Check DCs


Norman Blankley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has a brown handlebar mustache and slicked back brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Norman hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his dancing dream.

Motivation: To reunite with his old friends; and revenge

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Blankley, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Navigator. He keeps his white hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Ploughman; and to settle down with his crush

Ideals: Logical, Philantrophist. Bonds: Attractive, Guardian, Immigrant, Has a crush. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Ernest Woods, Male Human Fighter 9
Medium (6'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 4000 sp. Alexandrite (1600 gp). Black pearl (1600 gp). Hematite (11 gp). Red garnet (40 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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