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NPC Generator

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Advanced [show]


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered halberd and tarnished lance as well. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Locksmith and found it very stressful. He has worked as a Locksmith like his mother before him.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Rich, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Arnold Tinley, Male Human Adept 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 4 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 7 (-2)11 (+0) 8 (-1)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright white suits and hats. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.

History: When he was but 8 years old his parents immigrated from the west. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Rylan, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Miles Clapham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Dyer uniform. His auburn hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Flaws: Depressed, Secretive. Bonds: Job, Poor, In love. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Miles Clapham, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Don Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is long and unkept. His eyes are a pleasant amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others.

Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Don Hale, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Charles Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Mortician in town.

History: He was born in the north. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Optimist. Bonds: Poor, Job, Immigrant, Nature. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Charles Bentham, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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