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NPC Generator

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Advanced [show]


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey tunic with blue highlights, and long tan pants that bunch up around his shoes. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To be a Body Guard again; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich, Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

William Hallewell, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Roland Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely blue suit with white socks and a vest with buckled shoes. He has black hair. His brown unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Flaws: Disease, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Roland Lincoln, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)18 (+4) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Solomon Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his golden hair down. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Wordsworth, Male Human Wizard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Pink pearl (130 gp). Blue star sapphire (600 gp). Aquamarine (800 gp).


Social Check DCs


Wymar Walpole, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Butcher

Voice: French accent

Attributes [hide]

Wymar Walpole, Male Human Monk 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 600 gp. Hematite (14 gp). Iolite (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Alton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Hunter

Voice: Posh accent

Attributes [hide]

Bertram Alton, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Hematite (5 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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