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Advanced [show]


Bernard Harlow, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: When he was but 8 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bernard took refuge in the large cave and found the beat up spear and armor he uses now. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Selfish. Bonds: Immigrant, Nature. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Bernard Harlow, Male Human Rogue 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Weld, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He likes to wear ponchos typically of a light white in addition to tight pants. He is bald on top and has large golden tufts of hair around his ears. His fierce brown eyes like to dwell on things.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Percival studied abroad. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Adventurer.

Motivation: Many gnolls want him driven away; and expand his business

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Percival Norton, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Thornton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has styled his chestnut hair well, parting it to the right. His thin eyebrows rest above his beady hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Nicholas was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to clean up the streets

Ideals: Logical, Persistence, Fighting, Impeccable. Flaws: Ugly. Bonds: Guardian. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Nicholas Thornton, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Ignan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Graham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries shields. His brown hair is unkempt and raggedy. This brown eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Cory Graham, Male Human Cleric 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp. Onyx (50 gp). 1 Minor magic item.


Social Check DCs

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