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NPC Generator

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Advanced [show]


Arnold Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His auburn hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: Arnold was born the youngest of three triplets. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Arnold Denholm, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 8 (-1)6 (-2)
Skills Deception +0, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white cloak and cross-gartered violet stockings. He wears his blonde hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Sherwood, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 500 sp.


Social Check DCs


Miles Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan pants and tee shirts. His black hair is cut jaggedly and amateurishly. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Rich. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Miles Altham, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Passionate, Impeccable. Flaws: Mundane. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Gerard Barclay, Male Human Ranger 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Randal Prescott, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a simple brown robe with white stripes complete with hood. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Soapmaker, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Athletic. Flaws: Cynical. Bonds: Poor, Adventurer. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Randal Prescott, Male Human Warrior 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 900 gp. Pink pearl (160 gp). Deep green spinel (160 gp).


Social Check DCs

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