Bernard Winchester, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears white cloth garments or leather armor. He has wavy chestnut hair. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. After coming to the age of reason, Bernard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Flaws: Ugly, Antagonistic, Depressed. Bonds: Mentor, Religious. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 200 gp. 2 Alchemist’s fire. 1 Antitoxin.
Trym Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized jet on his left hand. He has no hair. His eyes are brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 21000 cp. Brown-green garnet (40 gp). Brown-green garnet (40 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.
Manfred Brandon, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is knotted and matted. He has brown eyes and a black hat with a tan feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to get laid; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Shy, Disease. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 44 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
Possessions: Red garnet (100 gp). 1 Minor magic item.
Randal Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears baggy brown pantaloons and a black scarf. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +6
Possessions: 1900 gp. Malachite (7 gp). Black star sapphire (400 gp). Coral (50 gp). Aquamarine (700 gp). Malachite (7 gp). Hematite (7 gp). Star rose quartz (30 gp). 1 Minor magic item.
Dustin Sutton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. He inherited the family business which he has now maintained for 5 years.
Motivation: Sabotage a competitor; and to be a performer again
Ideals: Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Iolite (70 gp). Hematite (4 gp). Brown-green garnet (90 gp). 1 Minor magic item.
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