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Advanced [show]


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 8 years old his parents immigrated from the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Don Blackwood, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Miles Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long blue pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Miles Kensley, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His hair is cut close to his head. His eyes are gray and he is always smoking a pipe.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Everard was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: To unite with his sister; and he is greedy

Ideals: Extrovert. Bonds: Rich, Family, Attractive, Adventurer. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Everard Davenport, Male Human Sorcerer 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Sapphire pendant on gold chain (2600 gp). A necklace of small pink pearls (1000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Marston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is red and curly. His eyes are violet and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Justice, Opinionated. Bonds: Attractive, Rich, Immigrant. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Marston, Male Human Monk 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 80000 cp. Silver comb with moonstones (100 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (100 gp).


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long white beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

John Barclay, Male Human Fighter 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 44 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)16 (+3) 15 (+2)12 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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