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Advanced [show]


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His brown hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Mason profession.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: To be a Mason again.

Flaws: Depressed. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Gerard Barney, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Langdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his longsword. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Randal was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Depressed. Bonds: Religious, Poor. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Langdon, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theobald Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan wide-brimmed hat and tan clothes. He has a long silver beard with little hanging trinkets. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Attractive, Rich, Slave. Occupation: Fisher

Voice: German accent

Attributes [hide]

Theobald Melancon, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a falchion on his belt. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He became a Cartwright soon after.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Mitchell, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Chalcedony (70 gp). Tourmaline (50 gp).


Social Check DCs


Drogo Thorpe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting brown shirt and pants. His brown hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Guardian. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Thorpe, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)8 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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